Magic

Magic is an important part in Negame, as it is mostly source of everything. Most of the important technology that makes Negame so interesting is made out from elven knowledge, but mainly their magic. Some races are born with mana in their veins like elves, and some are unable to learn magic like orcs.

Magic is also known as Mana, which is simply a way to mesure someone or something's power ability, and how much they are able to use magic or transfer it to another. As an example, trees are filled with mana and are an easy way to have mana regeneration— and forest elves are especially great at using trees to their advantage.

It is also separated in different kinds. There is:


 * Offensive magic, allowing the user to use it to attack or defend themselves in a fight.


 * Healing magic, allowing the user to use it to heal themselves and others after or during a fight.
 * Technological magic, allowing the user to create any sort of item filled with mana.
 * Enchantement, allowing the user to improve weapons by adding new magical effects.

Offensive Magic
Offensive magic is separated in different kinds such as:


 * Fire magic, the most attack focused of all the others, as it deals more damage and can burn,
 * Wind magic, focused in very sharp damage, and speed,
 * Earth magic, focusing on very blunt damage, projectiles and terrain deformation,
 * Thunder magic, focused to damage multiple targets at the same time,
 * Water (more precisely Ice) magic, focused in damage but also control.

All of those are in the skill tree, under the Magic attribute.

Healing Magic
Healing magic can be found in Earth and Water magic, which allows the user to either heal themselves or others. It costs quite a lot of mana, and from how much it requires, it is rare to find human healers. Hospitals only uses healing magic if it is highly needed and with great mages only specializing in Healing and Medicine. There are also field healers, which either participate in war, or can participate to quests with groups of adventurers.



Technological Magic
Technological Magic, as its name imply, is used for Technology. It is the skill making the user able to infuse any item with magic, giving it special properties. There are tons of examples that could be given, but I'm lazy and brain empty.

An example could be two magic stones linking two people together, allowing them to speak together and see what the other is doing wherever they are.

Enchantement
Enchantment is the ability to enchant things such as weapons, armors and accessories, allowing the wielder to be stronger.

Weapons can be enchanted with any magic such as:


 * Fire, making the weapon burn the opponent and/or deal more damage / protect the user from fire damage.
 * Wind, allowing the weapon/armor to be lighter and/or faster / protect the user from wind damage.
 * Earth, giving more protection to the armor/accessories / protect the user from earth damage.
 * Thunder, which can shock the opponent on hit / protect the user from thunder damage and or stun.
 * Water, allowing life steal on weapons / give more health points.